I hope you enjoyed Saturday’s Mac Riddles, episode 344. Here are my solutions to them.
1: Iron, copper, mercury, shaders.
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Metal
Iron, copper, mercury, (all three are metals) shaders (it’s a low-level 3D graphics, shader and compute API for Apple silicon GPUs).
2: Silica successor to 3 went from 2D to extreme.
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Quartz
Silica (the mineral quartz) successor to 3 (it progressively replaced QuickDraw in Mac OS X) went from 2D (Quartz 2D) to extreme (Quartz Extreme, with hardware acceleration).
3: Classic climbing extender replaced by 2 and all but vanished now.
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QuickDraw
Classic (it was the graphics library and API in Classic Mac OS, and initially written by Bill Atkinson and Andy Hertzfeld) climbing extender (a quickdraw) replaced by 2 and all but vanished now (in Mac OS X, Quartz 2D has replaced it, with barely a trace left in modern macOS).
The common factor
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They have each been key parts of the Mac’s graphics system.
I look forward to your putting alternative cases.
