These give you control in scripts over the presence of badges, captions, and general appearance of writing spaces in the Map view.
Includes an index of subjects; updated as articles are added.
How to array writing spaces in space and through time, using Rules rather than links between them.
How to use prototypes to save effort, custom user attributes to store content, and run commands, to great effect.
It is straightforward to use Storyspace’s Map view for graphical layouts such as a timeline.
Guard links, only followed when conditions are met, allow us to structure the reading of a non-fiction book.
Creating you first hypertext in Storyspace 3: from linear to the more complex using basic and text links.
Born in the same year as HyperCard, this is the most sophisticated authoring environment for true hypertext. It is now available for OS X El Capitan.