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GPU

Why apps need to Accelerate

If Apple offered to do much of the hard work of coding your app for you for free, and to optimise it for different Mac hardware, how could you refuse?

December 16, 2023 Macs, Technology

Game Mode revisited: why E cores are so important

Once you know how to configure an app to be able to use Game Mode, you can run better tests. Here are measurements of CPU and GPU performance for comparison between Full Screen and Game Mode.

November 16, 2023 Macs, Technology

Estimating energy use for Apple silicon chips

How much faster are P cores at running the same thread as E cores, and how much more energy do they require? And how do they compare with using the GPU?

November 7, 2023 Macs, Technology

How good is GPU access for Apple silicon virtual machines?

Apple claims that its macOS VMs can run Metal and deliver “great graphics performance”. How could you assess that, and are they really that good?

October 26, 2023 Macs, Technology

How Game Mode manages CPU and GPU

How does Game Mode give highest priority access to CPU and GPU? An investigation of the involvement of P and E cores, and the GPU brings some surprises.

October 18, 2023 Macs, Technology

What does Game Mode do?

Apple claims it gives a game highest priority CPU and GPU access, and reduces Bluetooth input and audio latencies too. Does it, though?

October 17, 2023 Macs, Technology

Activity Monitor: meanings and misleadings

How to interpret various measurements reported in Activity Monitor, from % CPU to Energy Impact, and how they can be compared across different Macs.

August 13, 2022 Macs, Technology

Explainer: Benchmarks

Select a test, time it, and compare the result with those from other systems. Choose whether to use a synthetic or application benchmark, and don’t forget your confirmation bias.

April 16, 2022 Macs, Technology

Making sense of M1 memory use

How can you tell how much memory is being used by the GPU when both CPU and GPU use Unified Memory? Does it matter anyway?

March 1, 2022 Macs, Technology

Explainer: Metal

Metal provides low-level access to 3D graphics, rendering and compute features in GPUs. With the deprecation of OpenGL and OpenCL, it’s vital, especially for M1 Macs/

January 15, 2022 Macs, Technology

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