A firsthand account of how the Mac human interface was developed 40 years ago for the Lisa, and resources for learning to code for macOS.
is Swift somehow superior to Objective-C? Or is it a second-class language for macOS? Do those questions have any meaning at all?
How many apps should launch faster, deliver better performance, be smaller, and use less memory than they have in the past.
What more is needed if Swift is going to realise its promise as a scripting language for macOS?
Simply the best development environment, which now has superb support for AppleScript Objective-C. At half the price too.
Which of the friendly IDEs supports the creation of apps with ‘proper’ interfaces?
A personal selection of some excellent and fascinating programming environments for OS X.
In both fiction and reality, some partners have wonderfully deep emotional responses to certain languages. Without giving any […]
At times trying to get Xcode to do what I want has felt like driving a car with a separate steering wheel, throttle and brake for each of its wheels.