Integers of different sizes and endianness, floating point numbers with a radix of 2 that can result in rounding and cancellation errors and NaNs, and bfloat16 for AI.
integer
Some apps and other code doesn’t appear to run faster on M1 chips, and some even runs more slowly. Could this be a result of it not using the best acceleration for vectors and matrices?
All you need to understand about numbers on your Mac, both integers and floating point. Common errors and problems, from endianness to NaNs.
